Patch notes
Patch 0.4.9 - Faith & Death
NEW
- Expansion: Faith I.
- Tutorial for new players.
- New Master pictures.
- New & Improved card pictures.
- Visible account levels.
- Traits.
- Keywords.
- Cards.
CHANGES
- Card's text suite has been decrypted into more sensible language.
- A lot of cards have been renamed and repositioned into different classes.
- Added add-card shortcut button in deckbuilding.
- Gardener's might has been modified.
- Agitate's damage reacts to Magnify.
- Antediluvian Titan now has Soldier-faction.
- Cedar of Lebanon gets Dawn effect as well.
- Oppress damage 3 > 2.
- Red Wood Ant 1/1 > 2/1
- Gang Saboteur 1/2 > 2/1. Causes -2 integrity now.
- Substance Abuse cost 0 > 2, Wither 3 > 2.
- The Red Dragon 12/12 > 10/10.
- Sweet Talker 1/1 > 1/2.
- Battering ram 9/1/5 > 10/1/5.
- Coughing Baby cost 8 > 10 and System class.
- Last Effort's lower damage 4 > 2.
- CIA Operative now also ordains power to 1.
- Soul Snatch no longer targets craft-form cards.
- Huge Moose now buffs ALL animals. Health 3 > 4.
- Surface Plating no longer gives armor to you.
- Tax Bear 4-2/3 > 8-4/4.
- Peacock cost 4 > 5.
- Empty Drone 0/1/2 > 0/1/1.
- Grape Tree 7/6 > 6/7.
- Vain Webber 2/3 > 3/2.
- Pagan Traditioner 2/1 > 3/1.
- Clumsy Waiter 3/2 > 1/3.
FIXES
- Addiction effect was applied twice.
- Wither effects dealt only 1 damage.
- Card selector breaking in multiplayer (hero mights).
ISSUES
- Instrument's ability icon on top is offset above the frame.
- Card play history on the left is crap.
- Most cards are still missing VFX and SFX.
- There's no reconnect button in case you disconnect.
- Single player and reward UI is crap.
- Adventure maps are WIP.
- Shop UI is WIP waiting for API.
- Some domain effects clip a little.
- Slumber uses Veil's VFX.
- Cards do not currently show or tell you if they can actually be played (proper target).
- Voice line audio is quiet compared to other audios.
- 0.4.9 is a major update, 0.5.0 is epected to be more UI/VFX/SFX polished.